Clean up bad deformations
Deformation Cleaner is a modifier for 3ds Max that smooths arbitrary deformations of a model without smoothing the original detail. It can be used as a fast post correction step on top of any deformation.
Here are some of the benefits you get:
- Improve rig deformations.
- Achieve better deformations easier and faster.
- Simplify your rigging and skinning workflow.
- Easily remove mesh stretching.
Situations in which you would want to use Deformation Cleaner:
- When you want to animate an model.
- When you want to build morph targets.
- When you want to make broad changes to a model.
- When you quickly and easily want to get good deformations.
- When you want to clean up muscle simulations.
- When you have a Skin, Morpher, Cloth, Jiggle, Tension Morpher or any other modifier that deforms the model.
Watch the video bellow to learn more about Deformation Cleaner.
Click the button bellow to buy Deformation Cleaner right now for only €40.You will receive immediately an email with a link to download it.Buy Now
Deformation Cleaner works with 3ds Max and 3ds Max Design 9/2008/2009/2010/2011/2012/2013/2014/2015/2016/2017/2018 (32 & 64 Bit).
The changelog can be found here.